Trying to set up, what I think is a simple arm set up.
First, what is the proper way to construct a hand and finger set up at the end of the arm. I can't seem to do that without having finger bones all over the place and then have to manually try to straighten them all out. Not sure where the fingers should be "sprouting" from.
Secondly, I have a simple IK set up on the arm and I would also like to add a wrist control to rotate the wrist. Each time I try to put a parent constraint on the same bone as the IK is on, the bones wig out or Cheetah freezes. I assumed it might be a priority problem, but that didn't seem to fix it.
I've attached the file here with the problem. The Circle is what I'm trying to parent to use to rotate the wrist.
I appreciate any enlightenment!
Bob
First, what is the proper way to construct a hand and finger set up at the end of the arm. I can't seem to do that without having finger bones all over the place and then have to manually try to straighten them all out. Not sure where the fingers should be "sprouting" from.
Secondly, I have a simple IK set up on the arm and I would also like to add a wrist control to rotate the wrist. Each time I try to put a parent constraint on the same bone as the IK is on, the bones wig out or Cheetah freezes. I assumed it might be a priority problem, but that didn't seem to fix it.
I've attached the file here with the problem. The Circle is what I'm trying to parent to use to rotate the wrist.
I appreciate any enlightenment!
Bob