? serious hierarchy problem
Hi,
whenever I parent something to an object or folder the child object jumps to adopt the transform of the parent - for both position and scale. I cannot find a simple way to null this out.
It is a serious problem if you are trying to build any hierarchies for animation.
For example below I have made a simple mechanical creature that is designed to jump about like a wind up toy, but I cannot build the hierarchy to animate him/her because the model parts jump to new positions as you establish the parent child relationships.
Any help appreciated, Regards Rob
PS Please tell me this is something simple I have overlooked. Cheers Rob.
Hi,
whenever I parent something to an object or folder the child object jumps to adopt the transform of the parent - for both position and scale. I cannot find a simple way to null this out.
It is a serious problem if you are trying to build any hierarchies for animation.
For example below I have made a simple mechanical creature that is designed to jump about like a wind up toy, but I cannot build the hierarchy to animate him/her because the model parts jump to new positions as you establish the parent child relationships.
Any help appreciated, Regards Rob
PS Please tell me this is something simple I have overlooked. Cheers Rob.