Yep. When building a bump map, always stretch the full gamut, from 0% to 100%. You can always use a Mix node with white as the other input to keep it subtle.
Yep. When building a bump map, always stretch the full gamut, from 0% to 100%. You can always use a Mix node with white as the other input to keep it subtle.
Mine is something like in between your first and your second one.What did you do to change it?
The beauty of the Creators are its automatic UVs.
The real thing seems not to be so tight woven - otherwise it won´t bend:
That's the best one yet.For what it's worth ...