Hi,
I have been experimenting with the ‘shell’ modifier and in particular with the mention on the forums that it could be used to model a room.
The all velvet room is produced by Cheetah and the room with brick walls, floral wallpaper and wood flooring by a dedicated house and garden constructor app.
It looks like that when a shell mod is applied to a cube, all it does is wrap the 2-D ‘wall’ on itself, so that it is impossible to apply a different texture to the wrapped over section. However the house constructor app (TurboFloorPlan 3D Home & Landscape Pro) is also a 3D graphics application, and manages to construct wall etc with different applied textures. Am I missing something very simple (as usual)?
I have been experimenting with the ‘shell’ modifier and in particular with the mention on the forums that it could be used to model a room.
The all velvet room is produced by Cheetah and the room with brick walls, floral wallpaper and wood flooring by a dedicated house and garden constructor app.
It looks like that when a shell mod is applied to a cube, all it does is wrap the 2-D ‘wall’ on itself, so that it is impossible to apply a different texture to the wrapped over section. However the house constructor app (TurboFloorPlan 3D Home & Landscape Pro) is also a 3D graphics application, and manages to construct wall etc with different applied textures. Am I missing something very simple (as usual)?