Martin,
Forgive me if you have answered this before; I have been a long time user but rarely visit the forums. I did a search to see if my question had already been asked but found nothing. So here goes:
Are you planning on leveraging your node editor framework to introduce a full-fledged node-based parametric modelling solution in the future?
IMHO it would garner a lot of interest in Cheetah3d if it had such functionality. Rhino is for many of us, too expensive to contemplate and Blender with Sverchok is too daunting, whereas Cheetah3d could be the sweet spot.
You have already laid the foundations by developing a node framework for material editing, but it may be informative to look at litegraph.js library (c) by Javi Agenjo.
https://github.com/jagenjo/litegraph.js
The users of Moi3d have built upon this library to bring this capabilities to its NURBS modeller:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7713.457
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1
Similarly, it could be a user-driven add-on for Cheetah3d if you did not want to invest too much of your valuable time being distracted from your core development work.
Anyway thank you for attention
and for your elegant software
James
Forgive me if you have answered this before; I have been a long time user but rarely visit the forums. I did a search to see if my question had already been asked but found nothing. So here goes:
Are you planning on leveraging your node editor framework to introduce a full-fledged node-based parametric modelling solution in the future?
IMHO it would garner a lot of interest in Cheetah3d if it had such functionality. Rhino is for many of us, too expensive to contemplate and Blender with Sverchok is too daunting, whereas Cheetah3d could be the sweet spot.
You have already laid the foundations by developing a node framework for material editing, but it may be informative to look at litegraph.js library (c) by Javi Agenjo.
https://github.com/jagenjo/litegraph.js
The users of Moi3d have built upon this library to bring this capabilities to its NURBS modeller:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7713.457
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1
Similarly, it could be a user-driven add-on for Cheetah3d if you did not want to invest too much of your valuable time being distracted from your core development work.
Anyway thank you for attention
and for your elegant software
James
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