Just threw this model of an arch together for a blog post I'm working on.
I extruded the molding, used an array for repeating the dogtooth ornament, and used Bend modifiers to create the curve. It's a pretty rough job, but I'm happy with it.
It took a few attempts to model the dogtooth unit. Eventually I used boolean intersect, and then had to delete the faces of the dogtooth, and used Fill Hole to recreate them so that the concrete material would work.
I extruded the molding, used an array for repeating the dogtooth ornament, and used Bend modifiers to create the curve. It's a pretty rough job, but I'm happy with it.
It took a few attempts to model the dogtooth unit. Eventually I used boolean intersect, and then had to delete the faces of the dogtooth, and used Fill Hole to recreate them so that the concrete material would work.
Last edited: