Is there a way to render out single parts of a rigged (merged) figure?
In poser you can go into the hierarchy uncheck visible and render one part of a figure, (the arm for instance).
Is there a way to do this same thing in C3D?
Thanks.
In poser you can go into the hierarchy uncheck visible and render one part of a figure, (the arm for instance).
Is there a way to do this same thing in C3D?
Thanks.