Swizl
0
* Thank you for providing the details of the topdown / X-section plan of the frame.
* I plan to investigate the “morphing” from flat plane to flexed (and vice versa) using my original concept of bend modifiers tomorrow CET.
* It may be (or may not be ) possible to produce an animation which:
1 does not produce distortions
2 can be copied / pasted to related frames of different dimensions with minimal effort
* I expect that it is possible, but there may be unknown limits to my infallibility
Tomorrow is another day.
Servus to Scarlett O´Hara from Vienna
I do declare (said with a Southern drawl), thanks for trying to help figure this out! I may even try out using the bend deform (x2 mirrored) to see if I can match my original vector shape. If we had some type of falloff parameter, that would be helpful too. That way the strength and placement of the bend could be fine tuned.
Last edited: