I have had no problems importing .obj files with their textures into C3D. The .obj files are stored on an external drive which seems to be causing a problem. When I save this project as a .jas file it seems that the textures referenced in the .obj file have a definite path. If I disconnect the external drive and open the saved .jas file it can no longer find the textures. I tried "Save Material" with "Embed textures" but that did not help.
Can I put the texture jpg in the same folder as the .jas and shorten the path to just the name of the texture jpg? Will that work? I want to be able send the .jas to other people and have them view the project with the textures.
Does anyone have any suggestion to solve this issue?
Thank you,
Bruce
<dict>
<key>xmlDef</key>
<string><image displayparam="IN" preview="0" type="PATTERN" id="7452352" npos="478,184"><param><seperator name="texture" io="NONE" val="/Volumes/Seagate 5TB 11M/Artec3D Eva scans/UPS + cords/UPS + cords (smooth)_0.jpg"></seperator><texture name="texture" io="NONE" val="/Volumes/Seagate 5TB 11M/Artec3D Eva scans/UPS + cords/UPS + cords (smooth)_0.jpg"></texture><color name="mixcolor" io="IN" val="1.000000,1.000000,1.000000,1.000000"></color><float name="mix" io="IN" val="1.000000" min="0.0" max="1.0" inc="0.01"></float><color name="background" io="IN" val="0.700000,0.700000,0.700000,1.000000"></color><float name="intensity" io="IN" val="1.000000" min="0.0" max="10.0" inc="0.01"></float><seperator name="Sample" io="NONE"></seperator><select name="sample" io="NONE" val="0" items="UV1,UV2"></select><vector2f name="position" io="IN" val="0.000000,0.000000"></vector2f><vector2f name="scale" io="IN" val="1.000000,1.000000" min="0.001" max="1000" inc="0.01"></vector2f><bool name="tileU" io="NONE" val="1" min="0.0" max="1.0"></bool><bool name="tileV" io="NONE" val="1" min="0.0" max="1.0"></bool><select name="filtertype" io="NONE" val="3" items="closest,bilinear,trilinear,anisotropic"></select><color name="color" io="OUT" val="0.000000,0.000000,0.000000,0.000000"></color><float name="val" io="OUT" val="0.000000"></float><float name="R" io="OUT" val="0.000000"></float><float name="G" io="OUT" val="0.000000"></float><float name="B" io="OUT" val="0.000000"></float><float name="A" io="OUT" val="0.000000"></float></param></image></string>
</dict>
Can I put the texture jpg in the same folder as the .jas and shorten the path to just the name of the texture jpg? Will that work? I want to be able send the .jas to other people and have them view the project with the textures.
Does anyone have any suggestion to solve this issue?
Thank you,
Bruce
<dict>
<key>xmlDef</key>
<string><image displayparam="IN" preview="0" type="PATTERN" id="7452352" npos="478,184"><param><seperator name="texture" io="NONE" val="/Volumes/Seagate 5TB 11M/Artec3D Eva scans/UPS + cords/UPS + cords (smooth)_0.jpg"></seperator><texture name="texture" io="NONE" val="/Volumes/Seagate 5TB 11M/Artec3D Eva scans/UPS + cords/UPS + cords (smooth)_0.jpg"></texture><color name="mixcolor" io="IN" val="1.000000,1.000000,1.000000,1.000000"></color><float name="mix" io="IN" val="1.000000" min="0.0" max="1.0" inc="0.01"></float><color name="background" io="IN" val="0.700000,0.700000,0.700000,1.000000"></color><float name="intensity" io="IN" val="1.000000" min="0.0" max="10.0" inc="0.01"></float><seperator name="Sample" io="NONE"></seperator><select name="sample" io="NONE" val="0" items="UV1,UV2"></select><vector2f name="position" io="IN" val="0.000000,0.000000"></vector2f><vector2f name="scale" io="IN" val="1.000000,1.000000" min="0.001" max="1000" inc="0.01"></vector2f><bool name="tileU" io="NONE" val="1" min="0.0" max="1.0"></bool><bool name="tileV" io="NONE" val="1" min="0.0" max="1.0"></bool><select name="filtertype" io="NONE" val="3" items="closest,bilinear,trilinear,anisotropic"></select><color name="color" io="OUT" val="0.000000,0.000000,0.000000,0.000000"></color><float name="val" io="OUT" val="0.000000"></float><float name="R" io="OUT" val="0.000000"></float><float name="G" io="OUT" val="0.000000"></float><float name="B" io="OUT" val="0.000000"></float><float name="A" io="OUT" val="0.000000"></float></param></image></string>
</dict>