Hello Cheetah3D fans,
I'm happy to announce the availability of the first open beta version of PBRtist v1.0.b3 (15).
PBRtist is a tool to create materials in a Physically Based Rendering (PBR) workflow.
My motivation to create this tool was the easy integration into Cheetah3D.
Drag'n'drop an image onto the SceneView, configure the material properties and export as Cheetah's .c3dmat files.
System requirements:
macOS 10.13 or newer
Metal enabled device (otherwise the PBR rendering in the Scene View is not possible - and that's just half the fun)
Everyone who is interested can download a copy under https://even-u.com/
Have fun,
Uwe
P.S.: Currently it's necessary to restart C3D if a new material is added to the material library.
I'm happy to announce the availability of the first open beta version of PBRtist v1.0.b3 (15).
PBRtist is a tool to create materials in a Physically Based Rendering (PBR) workflow.
My motivation to create this tool was the easy integration into Cheetah3D.
Drag'n'drop an image onto the SceneView, configure the material properties and export as Cheetah's .c3dmat files.
System requirements:
macOS 10.13 or newer
Metal enabled device (otherwise the PBR rendering in the Scene View is not possible - and that's just half the fun)
Everyone who is interested can download a copy under https://even-u.com/
Have fun,
Uwe
P.S.: Currently it's necessary to restart C3D if a new material is added to the material library.