Toon Outlines
Hello Cheetah 3D Masters!
Was wondering how would you guys go about getting outlines with the Toon Shader? I tried doing a geometry membrane but not have been successful so far.
- Flipping normals didn't work
- Shadows were turned off for the membrane geometry
- Tried the Membrane shader but couldn't achieve a solid outline look without it affecting the diffuse color of the actual head inside (getting a darker tint)
Any thoughts to the right direction?
Hello Cheetah 3D Masters!
Was wondering how would you guys go about getting outlines with the Toon Shader? I tried doing a geometry membrane but not have been successful so far.
- Flipping normals didn't work
- Shadows were turned off for the membrane geometry
- Tried the Membrane shader but couldn't achieve a solid outline look without it affecting the diffuse color of the actual head inside (getting a darker tint)
Any thoughts to the right direction?