Joint Binding question?
I have a little guy and he needs two bones only. Just for his right upper arm and right forearm.
What is the best binding method to avoid a lot of weight painting?
This is all I found in the Help:
PS: This Guy is one mesh.
I have a little guy and he needs two bones only. Just for his right upper arm and right forearm.
What is the best binding method to avoid a lot of weight painting?
This is all I found in the Help:
Thanks I don't really understand max influence. or drop off rate:max. influence: The max. number of joints which can influence a mesh vertex. Values of 2-4 are normally enough.
dropoff rate: The dropoff rate of the influence of an joint. The higher this value the faster a joint will lose its influence on vertices.
bind mesh: Click on the "OK" button to bind the mesh to the skeleton. Performing this command calculates the vertex weights for each joint.
PS: This Guy is one mesh.