Transparency, Reflection, Image Plane, Render Tag DEBUG
Here we go again with something that I've fumbled with 100 times.
I'm using Falcon renderer in this scene with Cheetah 3D v7.3b4.
I've tested with cheetah renderer too and its not correct either.
I'm including a simplified version of my scene. For my compositing purposes, the wooden bowling alley should have reflections of the bowling pins and the tree on a plane.
I've used Render tags to turn off 'Visible in Camera'.
The tree's plane doesn't allow the bowling pins' reflection to pass through onto the area of the floor closer than the tree plane. See #1
If the tree's plane doesn't have a render tag, then the bowing pins' reflection still won't pass though onto the are of the floor closer than the tree plane AND the pins become visible in the tree plane. See #2
I've tried everything I can think of - hopefully someone here can show me the mistake.
Thanks in advance!
--Shift Studio.
download file >> https://www.dropbox.com/s/tkcc1geco6m2xd5/Reflection,TransparencyProblem.zip?dl=0
Here we go again with something that I've fumbled with 100 times.
I'm using Falcon renderer in this scene with Cheetah 3D v7.3b4.
I've tested with cheetah renderer too and its not correct either.
I'm including a simplified version of my scene. For my compositing purposes, the wooden bowling alley should have reflections of the bowling pins and the tree on a plane.
I've used Render tags to turn off 'Visible in Camera'.
The tree's plane doesn't allow the bowling pins' reflection to pass through onto the area of the floor closer than the tree plane. See #1
If the tree's plane doesn't have a render tag, then the bowing pins' reflection still won't pass though onto the are of the floor closer than the tree plane AND the pins become visible in the tree plane. See #2
I've tried everything I can think of - hopefully someone here can show me the mistake.
Thanks in advance!
--Shift Studio.
download file >> https://www.dropbox.com/s/tkcc1geco6m2xd5/Reflection,TransparencyProblem.zip?dl=0